Integrating Game Design & Development into your Curriculum @ Southern Oregon
Integrating Game Design & Development into your Curriculum @ Southern Oregon
- August 9, 2016
- Posted by: Chris Winikka
Game design moves past passive play as a creative medium that facilitates problem analysis, structured prototyping and measured progress toward a goal.
This course is intended to help teachers understand how they can fit game design into their curriculum even without existing experience with it.
Teachers are expected to have good general computer skills and a willingness to learn some new tools as a resource for their classes. Time will be split between presentation, discussion, and hands-on exercises.
Virtual PLC led by Jill Hubbard
Grad Credit Information
This course offers grad credit.
Grad credit for all SuperQuest workshops in Southern Oregon will be available through Southern Oregon University (for more details, please refer to the following document: superquest_credit_2016Instructor/s:
Arian KulpArian Kulp is a software developer with a passion for bringing STEAM to schools through game design. Arian is the director of the Oregon Game Project Challenge and has brought technology clubs to several schools.
Dates: