Integrating Game Design & Development into your Curriculum
Integrating Game Design & Development into your Curriculum
- June 30, 2016
- Posted by: Chris Winikka
Game design moves past passive play as a creative medium that facilitates problem analysis, structured prototyping and measured progress toward a goal.
This course is intended to help teachers understand how they can fit game design into their curriculum even without existing experience with it.
Teachers are expected to have good general computer skills and a willingness to learn some new tools as a resource for their classes. Time will be split between presentation, discussion, and hands-on exercises.
Virtual PLC led by Jill Hubbard
Course Instructor/s:
Arian KulpArian Kulp is a software developer with a passion for bringing STEAM to schools through game design. Arian is the director of the Oregon Game Project Challenge and has brought technology clubs to several schools.
Site Locations: